Intelligence

Intelligence determines how well your character learns and reasons, Intelligence is important for Scouts, Nobles, and any character who wants to have a wide assortment of Skills.

You apply your character's Intelligence modifier to: Beasts have Intelligence scores of 1 or 2. Sentient creatures have scores of at least 3.
 * The number of languages your character knows at the start of the game.
 * The number of Trained Skills you have.
 * Knowledge, Mechanics, and Use Computer checks (The Skills with Intelligence as the key ability).

When a character's Intelligence score permanently increases or decreases, it's number of Trained Skills and known languages also changes. For example, if Paul's Wookiee Scout increases his Intelligence from 13 to 14, his INT modifier goes from +1 to +2. Paul's Wookiee gains one new Trained Skill (Chosen from his Class Skills) and one new language. The Wookiee's greater Intelligence allows him to utilize things he has learned but never before applied properly.

Species
The following Species have either a bonus or a penalty to their Intelligence score: * These Species, while not originally intended for character use, are still usable for Character Creation.

Skills
The following Skills have Intelligence as their modifier:
 * Knowledge
 * Mechanics
 * Use Computer

Feats
The following Feats affect or are affected by Intelligence: