Dexterity

Dexterity measures hand-eye coordination, agility, reflexes, and balance. This ability is the most important ability for Scoundrels, but it's also high on the list for characters who want to be good shots with ranged weapons (Such as Blaster Pistols) or who want to handle the controls of a starship or speeder fairly well.

You apply your character's Dexterity modifier to:
 * Ranged attack rolls, such as with blasters.
 * Reflex Defense, provided the character can react to the attack.
 * Acrobatics, Pilot, Ride, and Stealth checks (The Skills with Dexterity as the key ability).

Species
The following Species either have a bonus or a penalty to their Dexterity: *These Species while not originally intended for character use, are still usable for Character Creation.

Skills
The following skills have Dexterity as their modifier:
 * Acrobatics
 * Initiative
 * Pilot
 * Ride
 * Stealth

Feats
The following Feats affect or are affected by Dexterity: